Description

"have had to modify UAnimNotifyState_TimedParticleEffect in order to subclass it. I added 'ENGINE_API' and removed 'MinimalAPI'. I also needed to move 'ValidateParameters' from 'private' to 'protected' in order to implement a custom NotifyBegin.

Would you be willing to take these couple simple changes to elimate an engine modifcation for us?"

https://udn.unrealengine.com/questions/477769/index.html

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Fixed
ComponentAnim - Animation
Target Fix4.23
Fix Commit6404796
CreatedJan 23, 2019
ResolvedMay 9, 2019
UpdatedMay 9, 2019