Description

Using the "Select Actors using this Asset" option in ActionRPG causes the InstancedFoilageActor to be selected incorrectly for many assets. It seems to occur with any assets that are being referenced by the level, such as the GameMode and Pawn.

Regression?:
No, this occurs in 4.20

Steps to Reproduce
  1. Open the Action RPG sample
  2. Navigate to Content/Blueprints
  3. Right-click on the BP_SpectatorPawn blueprint
  4. Select Asset Actions > Select Actors using this Asset
    Result: The InstancedFoliageActor in the level is selected
    Expected: Either the correct actors are selected or (if there are none) the toast message of "No actors found" appears.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-68954 in the post.

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Won't Fix
ComponentTools
Affects Versions4.204.214.22
CreatedJan 23, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021