Description

Compile error occurs when attempting to spawn a child blueprint from a parent blueprint.

Steps to Reproduce

1. Open Editor (any project)
2. Right click any blueprint>Create blueprint based on this
3. Open parent blueprint
4. Create "Spawn Actor from Class" node, set the actor to spawn as the child blueprint.
5. Press compile.

Have Comments or More Details?

Head over to the existing AnswerHub thread and let us know what's up.

0
Login to Vote

Fixed
ComponentGameplay - Blueprint
Affects Versions4.6.1
Target Fix4.8
CreatedDec 19, 2014
ResolvedMay 1, 2015
UpdatedApr 27, 2018