Description

Opening a Sprite that is already opened in Property Matrix closes the Property Matrix tab. This is inconsistent with other asset types; tested with Textures, Materials, and Blueprints, and in each case the Property Matrix window remained open.

Steps to Reproduce

1. Create a new Side Scroller 2D template project
2. Content Browser > Sprites > IdleFrames
3. Select all of the IdleCycle sprites
4. Right click > Asset Actions > Property Matrix
5. Double click one of the selected sprites in the Content Browser

Results:
The Property Matrix window is closed before the sprite is opened in the Sprite Editor

Expected:
The Property Matrix remains opened when the Sprite Editor is opened

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentTools
Affects Versions4.6.14.8
Target Fix4.8
Fix Commit2402122
CreatedDec 22, 2014
ResolvedJan 9, 2015
UpdatedApr 27, 2018