If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additionally, if blocking volumes are added the character can and will wiggle through the blocking volume and eventually "escape" the other side.
1. Create Twin Stick Shooter Project
2. PIE
3. Move pawn to a corner, while pressing in the direction of the corner, wiggle the character left and right (relative to pawn).
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | Docs - Samples |
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Affects Versions | 4.6.1 |
Target Fix | 4.7 |
Created | Dec 24, 2014 |
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Resolved | Jan 6, 2015 |
Updated | Apr 27, 2018 |