Description

If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additionally, if blocking volumes are added the character can and will wiggle through the blocking volume and eventually "escape" the other side.

Steps to Reproduce

1. Create Twin Stick Shooter Project
2. PIE
3. Move pawn to a corner, while pressing in the direction of the corner, wiggle the character left and right (relative to pawn).

Community References

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Fixed
ComponentDocs - Samples
Affects Versions4.6.1
Target Fix4.7
Fix Commit2398795
Release Commit2398795
CreatedDec 24, 2014
ResolvedJan 6, 2015
UpdatedApr 27, 2018