Description

Trigger volumes do not detect overlap events. Tested in //depot/UE4/Promotable-CL-2394966

Steps to Reproduce

1. Create a new Third Person Blueprint template project
2. Place a Trigger Volume in the level
3. In the Level Blueprint, add an OnActorBeginOverlap event
4. Attach a Print String
5. PIE
6. Run the character into the Trigger Volume

Results:
The Overlap event is never triggered

Community References

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Cannot Reproduce
ComponentUE - Gameplay
Affects Versions4.8
Target Fix4.8
CreatedDec 24, 2014
ResolvedJan 13, 2015
UpdatedApr 27, 2018