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UE4Editor-Core!FDebug::CheckVerifyFailedImpl(char const *,char const *,int,wchar_t const *,...) [AssertionMacros.cpp:418] UE4Editor-CoreUObject!UObject::SetLinker(FLinkerLoad *,int,bool) [UObjectLinker.cpp:107] UE4Editor-CoreUObject!UObject::BeginDestroy() [Obj.cpp:762] UE4Editor-CoreUObject!UObject::ConditionalBeginDestroy() [Obj.cpp:954] UE4Editor-CoreUObject!UnhashUnreachableObjects(bool,float) [GarbageCollection.cpp:1636] UE4Editor-CoreUObject!CollectGarbageInternal(EObjectFlags,bool) [GarbageCollection.cpp:1576] UE4Editor-CoreUObject!CollectGarbage(EObjectFlags,bool) [GarbageCollection.cpp:1666] UE4Editor-UnrealEd!UEditorEngine::Map_Load(wchar_t const *,FOutputDevice &) [EditorServer.cpp:2767] UE4Editor-UnrealEd!UEditorEngine::HandleMapCommand(wchar_t const *,FOutputDevice &,UWorld *) [EditorServer.cpp:6014] UE4Editor-UnrealEd!UEditorEngine::Exec(UWorld *,wchar_t const *,FOutputDevice &) [EditorServer.cpp:5498] UE4Editor-UnrealEd!UUnrealEdEngine::Exec(UWorld *,wchar_t const *,FOutputDevice &) [UnrealEdSrv.cpp:691] UE4Editor-UnrealEd!FEditorFileUtils::LoadMap(FString const &,bool,bool) [FileHelpers.cpp:2399] UE4Editor-UnrealEd!FEditorFileUtils::LoadDefaultMapAtStartup() [FileHelpers.cpp:3777] UE4Editor-UnrealEd!FUnrealEdMisc::OnInit() [UnrealEdMisc.cpp:348] UE4Editor-UnrealEd!EditorInit(IEngineLoop &) [UnrealEdGlobals.cpp:97] UE4Editor!GuardedMain(wchar_t const *,HINSTANCE__ *,HINSTANCE__ *,int) [Launch.cpp:152] UE4Editor!GuardedMainWrapper(wchar_t const *,HINSTANCE__ *,HINSTANCE__ *,int) [LaunchWindows.cpp:145] UE4Editor!WinMain [LaunchWindows.cpp:275] UE4Editor!__scrt_common_main_seh [exe_common.inl:288] KERNEL32!395d0000 + 181f4 ntdll!3be10000 + 6a251
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3 |
Component | UE - Foundation - Core |
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Affects Versions | 4.22 |
Target Fix | 4.23 |
Created | Mar 1, 2019 |
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Resolved | Jul 10, 2019 |
Updated | Jul 11, 2019 |