When firing a projectile that has CCD activated, the first hit on an object that is either a bsp or very thin wilil draw a debug line through the object instead of drawing away from the impact point as expected.
1. Download, unzip, and open project located here:
[Link Removed]
2. Press Play in Editor
3. Fire projectile at floor, wall, and thin mesh suspended in air (to right of player when starting).
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.6.1 |
| Target Fix | 4.8 |
| Fix Commit | 2475367 |
|---|
| Created | Jan 2, 2015 |
|---|---|
| Resolved | Mar 17, 2015 |
| Updated | Apr 27, 2018 |