Duplicating a Matinee Actor after having its controller placed in the Level Blueprint and then adding a controller into the Level Blueprint will cause a compile error on compile. *This error will seemingly disappear on a second compile.*
1. Open QAGame Editor
2. Create a New Matinee Actor
3. Open the Level Blueprint
4. Add a Controller for the New Matinee Actor
5. In the Viewport, Duplicate the Matinee Actor
6. In the Level Blueprint, Add a Controller for the Duplicated Matinee Actor
7. Compile
RESULTS: Compile Error - "Found more than one function with the same name None_Finished, second occurrence at ..."
EXPECTED: NO Compile errors
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.6.1, 4.7, 4.8 |
Created | Jan 5, 2015 |
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Resolved | Jul 8, 2016 |
Updated | Jul 14, 2021 |