Duplicating a Matinee Actor after having its controller placed in the Level Blueprint and then adding a controller into the Level Blueprint will cause a compile error on compile. *This error will seemingly disappear on a second compile.*
1. Open QAGame Editor
2. Create a New Matinee Actor
3. Open the Level Blueprint
4. Add a Controller for the New Matinee Actor
5. In the Viewport, Duplicate the Matinee Actor
6. In the Level Blueprint, Add a Controller for the Duplicated Matinee Actor
RESULTS: Compile Error - "Found more than one function with the same name None_Finished, second occurrence at ..."
EXPECTED: NO Compile errors
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