Far Shadow Cascades are fading out based on the length of the Distance Field Shadows. Causing the shadows to cut out abruptly.
Results: The far shadow cascade will cut off abruptly at 50,000.
Expected: The Far Cascade should fade out based on its own distance.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71574 in the post.
6 |
Component | UE - Graphics Features |
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Affects Versions | 4.20, 4.21, 4.22, 4.23 |
Created | Mar 14, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |