None of the Spectator Screen Mode commands are changing the active SpectatorScreenMode in VR Mode on Windows Mixed Reality headsets.
This same setup modifies SpectatorScreenMode on Oculus, Vive, and PS4.

Steps to Reproduce
  1. Open QAGame in UE4Edtior
  2. Select Edit > Plugins
  3. Enable the Windows Mixed Reality plugin
  4. Restart the Editor
  5. Open TM-SpectatorScreen
    • Located at: Maps/VR
  6. Select Window > Developer Tools > Output Log
  7. Tear the Output Log off as a standalone window
  8. Enter VR Mode
  9. Click within the Output Log's CMD field
  10. Enter the following:
    • vr.spectatorscreenmode texturepluseye

SpectatorScreenMode does not change

Expected Result:
SpectatorScreenMode in VR Mode updates when the user enters the command

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.22
CreatedMar 21, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021