Niagara Mesh Renderer Incorrectly Rendering Mesh at Distances When Using Two Sided Material.
Working as expected in 4.20 CL# 4369336 and 4.21 CL# 4753647
Found in 4.22 Preview 6 CL# 5439949 and 4.23 CL# 5533539
This is a regression
View attached gif
Mesh set in the Niagara System should look the same Cascade or the Static Mesh next to it
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-71968 in the post.