Niagara Mesh Renderer Incorrectly Rendering Mesh at Distances When Using Two Sided Material.
Working as expected in 4.20 CL# 4369336 and 4.21 CL# 4753647
Found in 4.22 Preview 6 CL# 5439949 and 4.23 CL# 5533539
This is a regression
Results:
View attached gif
Expected:
Mesh set in the Niagara System should look the same Cascade or the Static Mesh next to it
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71968 in the post.
1 |
Component | UE - Niagara |
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Affects Versions | 4.22, 4.23 |
Target Fix | 4.23 |
Created | Mar 25, 2019 |
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Resolved | Apr 5, 2019 |
Updated | Jul 25, 2019 |