Description

When using Anim dynamics in an animation. The actors affect stop in their current state once the sequence controlling the anim dynamics is closed. They do not appear to reset to their default state (before the sequence was played)

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Open the sequence "NewLevelSequence"
  4. Close the level sequence

Result: The Hand will no longer be in it's default position (The actor did not reset upon closing out the sequencer track)
Expected: The actor would return to it's default state or there would be a setting that would allow for resetting actors affected by the sequence one it is closed

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-72165 in the post.

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Duplicate
ComponentUE - Anim - Sequencer
Affects Versions4.22
CreatedApr 1, 2019
ResolvedApr 1, 2019
UpdatedApr 2, 2019