Description

DrawBoxSweeps does not account for box rotation when drawing lines between swept vertices, leading to disconnected debug visuals. 

Steps to Reproduce
  • Set the world DebugDrawTraceTag to "BoxTraceMultiForObjects"
  • Perform a MultiBoxTraceForObjects

Expected: Debug visuals are drawn and correctly represent the swept trace.

Result: The drawn lines between swept vertices are disconnected from the boxes.

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Won't Fix
ComponentUE - Simulation - Physics
Affects Versions4.21
CreatedApr 3, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
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