Description

DrawBoxSweeps does not account for box rotation when drawing lines between swept vertices, leading to disconnected debug visuals. 

Steps to Reproduce
  • Set the world DebugDrawTraceTag to "BoxTraceMultiForObjects"
  • Perform a MultiBoxTraceForObjects

Expected: Debug visuals are drawn and correctly represent the swept trace.

Result: The drawn lines between swept vertices are disconnected from the boxes.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-72304 in the post.

0
Login to Vote

Unresolved
ComponentPhysics
Affects Versions4.21
Target Fix4.24
CreatedApr 3, 2019
ResolvedJun 17, 2019
UpdatedJun 20, 2019