Description

Refraction of Ray Traced Translucency in Path Trace View is Incorrect.

Found in 4.22 CL# 5660361 and 4.23 CL# 5779284

Steps to Reproduce
  1. Open the Editor in DX12
  2. Enable Ray Tracing in the project settings
  3. Set r.RayTracing.Translucency to 1
  4. Create a translucent material with refraction
  5. Place a Sphere into the scene with the created material applied to it
  6. Set the view to Path Trace

Results:
The refraction is not seen in Path Trace

Expected:
The refraction would appear correctly in the Path Trace view mode

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Non-Issue
ComponentRendering - Ray Tracing
Affects Versions4.224.23
Target Fix4.23
CreatedApr 8, 2019
ResolvedApr 10, 2019
UpdatedApr 10, 2019