Refraction of Ray Traced Translucency in Path Trace View is Incorrect.

Found in 4.22 CL# 5660361 and 4.23 CL# 5779284

Steps to Reproduce
  1. Open the Editor in DX12
  2. Enable Ray Tracing in the project settings
  3. Set r.RayTracing.Translucency to 1
  4. Create a translucent material with refraction
  5. Place a Sphere into the scene with the created material applied to it
  6. Set the view to Path Trace

The refraction is not seen in Path Trace

The refraction would appear correctly in the Path Trace view mode

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ComponentRendering - Ray Tracing
Affects Versions4.224.23
Target Fix4.23
CreatedApr 8, 2019
ResolvedApr 10, 2019
UpdatedJun 6, 2019