Spawning an object with ARKitCameraMaterial will now crash the app.
Tested with 2nd Gen iPad Pro (A1701)
Verified in 4.23 MAIN @ CL 5806859 (Needed to install from IPA)
Result: When spawning BP_Placeable the app will crash.
[UE4] Assertion failed: UniformExpressionCache.bUpToDate && UniformExpressionCache.UniformBuffer [File:/Users/joe.conley/Perforce/UE4/Release-4.22/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp] [Line: 379]
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
I can't open my map from the editor.
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-72741 in the post.
15 |
Component | UE - Platform - XR |
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Affects Versions | 4.22, 4.23 |
Target Fix | 4.23 |
Created | Apr 12, 2019 |
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Resolved | May 16, 2019 |
Updated | Jul 27, 2020 |