The motion controller component does not appear to update it's location if was created in a C++ project.
regression: This appears to work as expected in the 4.21 release of the engine
Result: The debug sphere (representing the motion controller location) will not appear to move
Expected: The debug sphere would mimic the motion of the motion controller that is being used (in this case the left motion controller)
Input events from motion controller components created in C++ also reported as not functioning.
Head over to the existing Questions & Answers thread and let us know what's up.