Not a critical bug but add unnecessary workload since the user found himself constantly checking Yaw values.
Result:
Key value increase by 360 * pow(2, n-1) every time you press it. Happens when you add key at other time frames too.
Expected:
Key value stays at 182.0
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73242 in the post.
| 37 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.22, 4.23 |
| Target Fix | 4.22.2 |
| Created | Apr 24, 2019 |
|---|---|
| Resolved | Apr 26, 2019 |
| Updated | May 8, 2020 |