There are various issues with mirroring in phat.
Some issues are:
Open Owen_Physics from content examples.
Result: Notice that the mirrored transform is not correct and how its constraint also changes despite not being selected.
Expected: Mirroring should be idempotent.
Result: Constraint becomes entirely free
Expected: Mirroring multiple bodies/constraints should be the same as mirroring each individually
Result: All mirrored bodies become the same a single body. (same shape/dimensions)
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
I can't open my map from the editor.
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73343 in the post.
5 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.20, 4.21, 4.22 |
Created | Apr 25, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |