Steps to Reproduce

Export the attached 3ds max scene via Datasmith.  It contains two cameras simply animated:

[Image Removed]

In Unreal, playback the animation with the sequencer asset created.

 

See, the cameras are flipped sideways, and trajectory is wrong.

 

[Image Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-73350 in the post.

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Fixed
ComponentTools - Datasmith - 3dsMax
Affects Versions4.22
Target Fix4.22e1
Fix Commit6264082
Main Commit6317275
CreatedApr 26, 2019
ResolvedMay 2, 2019
UpdatedMay 14, 2019