PVehicleDrive is not null-ed during OnDestroyPhysicsState, which can lead to crashes during future function calls.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73501 in the post.
| 1 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.22 |
| Target Fix | 4.23 |
| Fix Commit | 6537657 |
|---|---|
| Main Commit | 6903163 |
| Created | Apr 30, 2019 |
|---|---|
| Resolved | May 16, 2019 |
| Updated | Jul 22, 2019 |