Using the sg.ResolutionQuality command in code or the console has no effect in 4.6.1 or 4.7.
1. Open UE4Editor in 4.6 or later (any project)
2. Click PIE button
3. Press console key to open console
4. Enter "sg.ResolutionQuality 10" and press enter
Result:
No effect
Expected:
In 4.5.1 and earlier, using this command would cause the screen to take on a "blurry" effect
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.6.1, 4.7 |
Target Fix | 4.7 |
Fix Commit | 2398767 |
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Created | Jan 9, 2015 |
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Resolved | Jan 12, 2015 |
Updated | Apr 27, 2018 |