When generating LODs in the editor some meshes can appear to have tears/ holes
Result: The mesh appears to tear/have holes
Expected: The mesh would appear as a more simple static mesh with no holes or tears
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74032 in the post.
3 |
Component | UE - LD & Modeling - Modeling Tools - Mesh Editing |
---|---|
Affects Versions | 4.22.1 |
Created | May 1, 2019 |
---|---|
Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |