ReRunConstrictionScripts() on Tick() is causing an Editor "Soft- Lock" slow-down, When dragging a Spline Actor created from Blueprint; which utilizes custom construction script logic detailed in the steps to reproduce.
Project has been attached for easier reproduction.
Project sample has been attached for easier reproduction.
Result: The editor locks up for awhile and the spline or points never move as desired or expected.
Expected: Ability to move spline without delay/lock up.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74207 in the post.
2 |
Component | UE - Gameplay |
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Affects Versions | 4.20, 4.21, 4.22, 4.23 |
Created | May 6, 2019 |
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Resolved | May 30, 2019 |
Updated | May 30, 2019 |