When trying to use any "Make Struct" node that uses vector values, the values typed into FVector fields will reset to 0.
This is a regression from 4.21.2 (CL-4753647).
This reported and tested in 4.22.1 (CL-6063286). This was reproduced in Main 4.23 (CL-6398642)
Results: The value typed into the field will reset to 0.0.
Expected: The value typed into the field should remain.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74397 in the post.
2 |
Component | UE - Gameplay |
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Affects Versions | 4.23, 4.22.1 |
Target Fix | 4.22.2 |
Created | May 9, 2019 |
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Resolved | May 15, 2019 |
Updated | May 27, 2019 |
5815 - projectgheist |