"Draw Material to Render Target" renders black in 4.22
Confirmed in 4.23 MAIN @ CL 6395234
4.21 Repro project attached (Verify functionality in 4.21 and upgrade to 4.22 to repro)
4.21 Result: Render target material changes colors every second
4.22+ Result: Render target is black
UE-74991 also affects Valve Index
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74515 in the post.
5 |
Component | UE - Platform - XR |
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Affects Versions | 4.23, 4.22.2 |
Target Fix | 4.23 |
Created | May 13, 2019 |
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Resolved | Jun 5, 2019 |
Updated | Sep 16, 2019 |