The size scaling should use the current frame's velocity, so this should happen after forces and velocities are solved.

Steps to Reproduce
  1. Create a Niagara emitter
  2. Open the emitter and add a Sprite Size Scale by Velocity Module in the stack after Solve Forces and Velocity

The module will show this warning: "The module has unmet dependencies"

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ComponentRendering - Niagara
Affects Versions4.22
Target Fix4.23
Fix Commit6451128
Main Commit6666942
Release Commit6955818
CreatedMay 14, 2019
ResolvedMay 14, 2019
UpdatedJul 25, 2019