Description

If you disable show flags in a SceneCapture2D component of a Blueprint, trying to re-enable them in the Blueprint will not update instances in a level. Anything that was left alone will change along with the blueprint. 

Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6063286, 4.23 CL# 6395561

Steps to Reproduce
  1. Open the Editor
  2. Create a new Actor Blueprint
  3. Add a SceneCapture2D Component
  4. Change disable any 3 show flags for the SceneCapture2D
  5. Compile and Save the Blueprint
  6. Place the Actor into the level
  7. Open the Actor Blueprint again and try to re-enable the show flags you changed

Results:
The Show flags edited before placing the instance into the level will not update with the blueprint, however the ones left alone will update the instance as they are changed

Expected:
The instances would update along with the Blueprint

Workaround:

Don't make changes to show flags before placing an instance into your level

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74766 in the post.

2
Login to Vote

Won't Fix
ComponentUE - Graphics Features
Affects Versions4.204.214.224.23
CreatedMay 17, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
View Jira Issue