In 4.22, temporal AA rendering artifacts can be seen on MotionControllerComponent attachments. Other AA methods look to be working without artifacts.


Not seen with Oculus


Workaround: Set "Disable Low Latency Update" on your Motion Controller Components to 'true'

Steps to Reproduce
  1. Create a VR Template project
  2. Play in Editor
  3. Look at palm of hand and move in small, smooth circular motion. (Also highly observable on gridlines of default material with a StaticMesh attached to MotionControllerComponent)

Result: Temporal AA Rendering artifacts visible

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ComponentVirtual Reality
Affects Versions4.22.2
Target Fix4.23
CreatedMay 22, 2019
ResolvedJun 17, 2019
UpdatedJun 18, 2019