Description

Whenever adding a Beam Data module along with Beam Source and Target, the Cascade editor produces an "NO ASYNC TICK" error.

Tested in 4.21.2 (CL - 4753647), 4.22.2 (CL - 6547378), 4.23 (CL - 6825960)

Steps to Reproduce
  1. Create a Blank project
  2. Create a Particle System
  3. Add a Beam Type Data
  4. Add a Beam Source and Target

 

Expected: The Beam trail renders from the Source to its Target

Result: The an NO ASYNC TICK error appears

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-75581 in the post.

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Backlogged
ComponentRendering - Cascade
Affects Versions4.234.22.2
CreatedJun 4, 2019
UpdatedJun 6, 2019