When the user adds two blueprint components to an actor blueprint, compiles the component blueprint, and then undoes adding one of them, the icon for the remaining component changes.
This doesn't occur if the user does not compile the component blueprint
RESULT
The adding of one of the components is undone, but the icon of the remaining component changes.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-75668 in the post.
0 |
Component | UE - Gameplay - Components |
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Affects Versions | 4.21, 4.22, 4.23 |
Created | Jun 5, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |