Enabling ODS (omni directional stereo capture) in project breaks Draw Material to Render Target functionality.
Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6574378, 4.23 CL# 6836133
Render target is not filled with white but stays black.
Render target is filled with white.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-75678 in the post.