Enabling ODS (omni directional stereo capture) in project breaks Draw Material to Render Target functionality.
Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6574378, 4.23 CL# 6836133
Render target is not filled with white but stays black.
Render target is filled with white.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-75678 in the post.