Description

Feeding Interpolative non-additive Data into Make Dynamic Additive gives a Warning "Trying to play a non-additive animation  into a pose that is expected to be additive in anim instance"

AnimBlueprintLog: Warning: Trying to play a non-additive animation 'name of the animation' into a pose that is expected to be additive in anim instance 'refererence of the anim instance'

[Image Removed]

 

Steps to Reproduce
  1. Open Unreal's Third Person Template Project
  2. Navigate to Content->Mannequin->Animations->Open Third Person_AnimBP
  3. In the AnimGraph, use saved cached poses on the following animations(See Attached Screen).
  4. Create a Make Dynamic Additive Node
  5. Create a Apply Additive Node.
  6. Plug in the Saved Cache Pose Animations as shown in the screenshot.

 

Result:   Warning: Trying to play a non-additive animation 'name of the animation' into a pose that is expected to be additive in anim instance 'reference of the anim instance'

 

Expected:  No warning.

[Image Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-75817 in the post.

2
Login to Vote

Unresolved
ComponentAnim
Affects Versions4.214.224.23
Target Fix4.24
CreatedJun 6, 2019
UpdatedJun 6, 2019