Description

Feeding Interpolative non-additive Data into Make Dynamic Additive gives a Warning "Trying to play a non-additive animation  into a pose that is expected to be additive in anim instance"

AnimBlueprintLog: Warning: Trying to play a non-additive animation 'name of the animation' into a pose that is expected to be additive in anim instance 'refererence of the anim instance'

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Steps to Reproduce
  1. Open Unreal's Third Person Template Project
  2. Navigate to Content->Mannequin->Animations->Open Third Person_AnimBP
  3. In the AnimGraph, use saved cached poses on the following animations(See Attached Screen).
  4. Create a Make Dynamic Additive Node
  5. Create a Apply Additive Node.
  6. Plug in the Saved Cache Pose Animations as shown in the screenshot.

 

Result:   Warning: Trying to play a non-additive animation 'name of the animation' into a pose that is expected to be additive in anim instance 'reference of the anim instance'

 

Expected:  No warning.

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Fixed
ComponentUE - Anim - Runtime
Affects Versions4.214.224.23
Target Fix5.3
Fix Commit21762079
CreatedJun 6, 2019
ResolvedJul 25, 2023
UpdatedJul 25, 2023