Description

When you try to package a plugin on Mac in 4.23.0 Preview 1 there is no Shipping folder generated. This was verified to not happen in 4.22.3 (via Epic Launcher).

Found in 4.23.0 Preview 1 CL# 7236301

Steps to Reproduce

1. Open a new C++ project in UE 4.23.0 Preview.
2. Create a new blank plugin.
3. Package the new plugin.
4. Go to Intermediate/Build/Mac/UE4 folder for that plugin and check for the Shipping folder.

Result: No Shipping folder is created.

Expected: A Shipping folder with the appropriate files are created.

Have Comments or More Details?

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Fixed
ComponentDevTools
Affects Versions4.23
Target Fix4.23
Fix Commit7708957
Main Commit7708958
Release Commit7708957
CreatedJul 15, 2019
ResolvedAug 2, 2019
UpdatedAug 23, 2019