Description

It seems the EdModes can override the widget transform matrix with those methods. Its a matter of deciding what should happen on multiselection of instances.

virtual bool GetCustomDrawingCoordinateSystem(FMatrix& InMatrix, void* InData) override;
virtual bool GetCustomInputCoordinateSystem(FMatrix& InMatrix, void* InData) override;

Steps to Reproduce

Toggle between Local and Global Coord System while in FoliageEdMode and this change isn't taken to account.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-77306 in the post.

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Unresolved
ComponentTools - Foliage
Affects Versions4.22.0
CreatedJul 15, 2019
UpdatedJul 18, 2019