Description

Buffer visualizations rendered in HDR through the high res screenshot tool or sequencer using DX12 and r.postprocessingcolorformat 1 will result in renders that only capture the first row of pixels. 

Steps to Reproduce
  1. Launch with the command line -dx12
  2. Run the console command r.postprocessingcolorformat 1
  3. Open the high resolution screenshot tool and check the boxes for buffer visualization targets and HDR format
  4. Take the screenshots

RESULT

The base screenshot renders correctly, but all buffer visualizations are just the first row of pixels repeated.

 

EXPECTED
The buffer visualizations should match their in-editor appearance. Using the high res screenshot tool without r.postprocessingcolorformat 1 will give the correct results as well. 

NOTE
This effects sequences rendered with custom render passes in HDR as well.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-77363 in the post.

0
Login to Vote

Fixed
ComponentUE - Graphics Features
Affects Versions4.224.23
Target Fix4.23
Fix Commit7524717
Main Commit9405827
Release Commit7457007
CreatedJul 16, 2019
ResolvedAug 12, 2019
UpdatedFeb 12, 2020
View Jira Issue