Translucent objects ( e,g, effect, fog sheet ) blink when using Vulkan with Kirin 970 device.
This issue doesn't occur on Vulan mobile preview, Snapdragon device, and Huawei honor 9(Kirin 960).
Run attached apk or project on Mate 10 Pro( Krin 970 ).
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
UMG RichText not appear image when packaged
How do I set a material as a post-processing material?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-77500 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.22.3 |
Target Fix | 4.23 |
Created | Jul 18, 2019 |
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Resolved | Jul 22, 2019 |
Updated | Sep 16, 2019 |