Description

I have attached a project to reproduce. Particles_422.zip[Image Removed]
The problem is that if there are multiple emitters It seems to reproduce when all Emitter is Disable. It works well if there is one Enable.

[Image Removed]

[Image Removed]

Steps to Reproduce

1. Create Particle System.
2. Add New GPU Sprite and New Material
3. Add LOD and set enable "Disabled LODs Keep Emitter"
4. Disable the LOD 1 emitter and Set LODDistances
5. It problem reproduce when we spawn particles in the level
[Image Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-77674 in the post.

1
Login to Vote

Backlogged
ComponentRendering - Cascade
Affects Versions4.22
CreatedJul 22, 2019
UpdatedJul 29, 2019