Attempting to use the Editor with a 32:9 Ultrawide monitor (5120x1440) causes the ratio sizes to be multiplied by 868.000000.

Steps to Reproduce
  1. Launch the UE4 Editor on a linux machine with a 32:9 ultrawide screen (5120x1440).

Results: The log prints - SDL_CreateWindow in LinuxWindow.cpp fails: "Unable to create a Vulkan window - make sure an up-to-date is installed."

A bit of searching reveals sdl error: "window is too large" values for ClientWidth and ClientHeight: 954810, 642354

Expected: The UE4 Editor launches normally

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-77722 in the post.

Login to Vote

Cannot Reproduce
ComponentUE - Platform - Linux
Affects Versions4.22.3
Target Fix5.0
CreatedJul 22, 2019
ResolvedJan 7, 2022
UpdatedJan 10, 2022