Postprocess GI related settings look like working in 4.22 on Mobile now, but seems buggy, Not sure if it has supposed to be supported on Mobile since it has no any info in Doc or 4.22's release note.
Expectation: it should working like PC, affecting both Diffuse and Reflection.
BTW The Ambient occlusion input in Material does affect both Diffuse and Reflection on Mobile
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Why doesn't the collision diminish when the collision radius decreases?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78032 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.22.3 |
Target Fix | 4.23 |
Created | Jul 29, 2019 |
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Resolved | Aug 6, 2019 |
Updated | Feb 20, 2020 |