New Material for the new RiftS/Quest controller meshes does not have roughness mask connected.
With roughness connected controller looks better (Shiny buttons, Matte Grip) but I want to call out a crooked mask next to grips.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Why doesn't the collision diminish when the collision radius decreases?
How to achieve HLSL Multiple Render Target in Material blueprints?
How to properly terminate the DoWork thread function in FAsyncTask?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78167 in the post.
1 |
Component | UE - Platform - XR |
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Affects Versions | 4.23 |
Target Fix | 4.23 |
Created | Jul 31, 2019 |
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Resolved | Aug 5, 2019 |
Updated | Feb 20, 2020 |