Working as intended.
The Delay node cannot be added to the StandardMacros bp in the Engine folder. However, the Delay node can be added to a new Macro Library bp and any Macro in an actor class blueprint.
1. Open QA-Game
2. In the Content Browswer, click the View Options in the bottom-right corner
3. Enable 'Show Engine Content'
4. In the Engine folder, search for StandardMacro
5. Open the StandardMacro bp
6. Press the + Macro button to create a macro (or open an existing macro)
7. Right-click in the graph & search for 'Delay' (disable Context Sensitive)
8. The Delay node can't be found
9. Enable the Palette & search for 'Delay'
10. Attempt to drag the Delay node into the graph
11. The Delay node cannot be added to the macro
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7, 4.8 |
Created | Jan 19, 2015 |
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Resolved | Jan 21, 2015 |
Updated | Apr 27, 2018 |