This ticket is to add the safe workaround for 4.23.1, with a more optimal fix coming in 4.24.
This can be reproduced on Android and iOS following UDN steps.
Just requires Test or Shipping build.
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79241 in the post.
4 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.22, 4.23 |
Target Fix | 4.23.1 |
Created | Aug 22, 2019 |
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Resolved | Nov 20, 2019 |
Updated | Feb 27, 2020 |