Description

This ticket is to add the safe workaround for 4.23.1, with a more optimal fix coming in 4.24.

Steps to Reproduce

https://udn.unrealengine.com/questions/516858/instanced-static-meshes-disappear-within-a-dynamic.html

This can be reproduced on Android and iOS following UDN steps.
Just requires Test or Shipping build.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79241 in the post.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.224.23
Target Fix4.23.1
Fix Commit9076843
Main Commit9076848
CreatedAug 22, 2019
ResolvedNov 20, 2019
UpdatedFeb 27, 2020