Steps to Reproduce
  1. Open ActionRPG project.
  2. Go to ES31 preview mode.
  3. Double click a static mesh in the ContentBrowser.

The editor view will get much darker.

 

[Image Removed]

The UWorld.RecreateScene  was called and all the FRenderResource were recreated, but the FLightmapResourceCluster were not updated after that.

I think it should not recreate the FRenderResource which were already initialized with the same FeatureLevel.

[Image Removed]

 

 

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Fixed
ComponentUE - Graphics Features
Affects Versions4.23
Target Fix4.23
Fix Commit8376524
Main Commit8497450
Release Commit8376524
CreatedAug 26, 2019
ResolvedAug 29, 2019
UpdatedFeb 26, 2020
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