Steps to Reproduce
  1. Open ActionRPG project.
  2. Go to ES31 preview mode.
  3. Double click a static mesh in the ContentBrowser.

The editor view will get much darker.


[Image Removed]

The UWorld.RecreateScene  was called and all the FRenderResource were recreated, but the FLightmapResourceCluster were not updated after that.

I think it should not recreate the FRenderResource which were already initialized with the same FeatureLevel.

[Image Removed]



Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79367 in the post.

Login to Vote

ComponentUE - Graphics Features
Affects Versions4.23
Target Fix4.23
Fix Commit8376524
Main Commit8497450
Release Commit8376524
CreatedAug 26, 2019
ResolvedAug 29, 2019
UpdatedFeb 26, 2020