Importing custom pre-triangulated UCX collision data, can modify the topology of the mesh producing an inaccurate collision shape.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-80155 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.22 |
Created | Sep 11, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |