When a scene capture is active, attachment will lag behind parent. (Similar to [Link Removed] )

Steps to Reproduce

Example project attached. (Press button above Vive Thumbpad to enable/disable scene capture)

  1. Create a VR Template Project
  2. Place a BP with Plane Mesh that is fed by Scene Capture -> Render Target
  3. Pick up a cube

Result: Cube will lag behind parent when scene capture is active.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-80534 in the post.

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Cannot Reproduce
ComponentUE - Platform - XR
Affects Versions4.
Target Fix5.0
CreatedSep 18, 2019
ResolvedJan 8, 2022
UpdatedFeb 4, 2022