We are having a display issue with tiled landscapes displaying well below full tessellation in editor, but displaying fine in game. We can "fix" this issu by unchecking "Use Default Falloff" in details tab (re-enabling it keeps the tesselation as desired, so wondering if this is a bug?). Is this a viable solution, or are there potential issues with this down the line.

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Won't Fix
CreatedSep 23, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021