When LightBuild is performed with CornTestBox.umap of EngineTest, 4096 light maps are generated even though [Packed Light and Shadow Map Texutre Size] is 1024.
The reason is that the asset's LightMapResolution is set to 2048.
However, for instance meshes, a warning will be issued if the [Packed Light and Shadow Map Texutre Size] is exceeded.
The licensee is requesting improvements or similar warnings.

Steps to Reproduce

1 Open EngineTest CornellBox.umap.
2 Do a light build.

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ComponentRendering - Ray Tracing
Affects Versions4.22.3
CreatedOct 3, 2019
UpdatedOct 23, 2019