When editing the default values of a BP using an ABP, the ABP's initialize event will be triggered multiple times in a single frame.
In an ABP, print the path name of the instance on the initialize event.
Make and place in the level a BP with a skeletal mesh component using the above ABP.
Edit a value in the BP.
Result: The initialize event is executed multiple times per instance whenever a BP value is changed.
Expected: The initialize event should only be executed once per instance at a time.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-81667 in the post.