When editing the default values of a BP using an ABP, the ABP's initialize event will be triggered multiple times in a single frame.
In an ABP, print the path name of the instance on the initialize event.
Make and place in the level a BP with a skeletal mesh component using the above ABP.
Edit a value in the BP.
Result: The initialize event is executed multiple times per instance whenever a BP value is changed.
Expected: The initialize event should only be executed once per instance at a time.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81667 in the post.
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Component | UE - Anim - Runtime - Anim Blueprints |
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Affects Versions | 4.22 |
Target Fix | 5.0 |
Created | Oct 10, 2019 |
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Resolved | Nov 10, 2021 |
Updated | Jan 26, 2023 |