Steps to Reproduce
  • Paint some foliage instances on a Staticmesh Actor;
  • Duplicate the Staticmesh Actor and move it to a new location;
  • The foliage instances planted on the mesh were also duplicated; But those instances could not move along with the duplicated Staticmesh actor;
  • So it ends up with many instances are in the same location as the source; They have be to manually select and remove

Expectation: Foliage instances don't duplicate itsself when the Mesh it associated with get duplicated;

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Won't Fix
CreatedOct 16, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021